STUFF 'N' THINGS

[STNTH] · CORPORATION

5 PILOTS

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CORPORATION DOSSIER // 98827090
Stuff 'n' Things logo

Stuff 'n' Things[STNTH]

NO ALLIANCE

WAR IMMUNE

MEMBERS

5

FOUNDED

FEB 21, 2026

TAX RATE

0%

FACTION

Elmer the Space Duck – Mascot of Stuff ’n’ Things Elmer is the unofficial, totally unqualified, and deeply questionable mascot of the Stuff ’n’ Things corporation. A bright-feathered space duck with a flight suit two sizes too big and a helmet that never quite seals properly, Elmer drifts cheerfully through New Eden doing exactly what the corp does best: stuff… and also things. No one is quite sure where Elmer came from. Some say he wandered out of a wormhole. Others claim he was accidentally cloned after someone spilled Quafe on a DNA sample. Elmer himself insists he was “promoted internally,” though no one can find any records of this. What Elmer does know is that he loves action. Mining lasers? Great. Fleet fights? Even better. Random roaming operations with absolutely no plan? That’s Elmer’s favorite. If there’s something happening, Elmer wants to be involved—preferably while quacking excitedly over comms and pressing buttons that may or may not be important. Despite his enthusiasm, Elmer has one fatal flaw: He hates OPSEC. Secrets, need-to-know information, operational security—Elmer finds it all terribly boring. If you tell Elmer a fleet plan, there’s a decent chance he’ll immediately repeat it loudly in local chat, write it on a station wall, or accidentally broadcast it over open comms while asking where the snacks are. To Elmer, information wants to be free. Especially if it helps him make new friends. Still, the pilots of Stuff ’n’ Things wouldn’t have it any other way. Elmer embodies the corp spirit perfectly: enthusiastic, chaotic, slightly reckless, and always ready to undock. After all, in New Eden there are many serious corporations with strict discipline and careful planning. Stuff ’n’ Things is not one of them. And Elmer the Space Duck is proud of that.

ACTIVITY PULSE // LAST 30D

KILLS // 30D

0

LOSSES

0

TREND

▼ DOWN

ISK DESTROYED

0

ISK LOST

0

EFFICIENCY

ACTIVITY CLOCK // UTC
EUTZ PRIMEPEAK 14:00–18:00 UTC
HOME TURF // LAST 90D

TOP REGIONS

A-R000021KILLS

TOP SYSTEMS

J1024141KILLS
ACTIVE CORE // LAST 90D

1

1 pilots seen fighting in the last 90 days — of 5 on paper.

20% OF THE ROSTER ACTIVE

DOCTRINE // WHAT THEY UNDOCK IN

DOCTRINE READS FROM FLEET COMPOSITION

CONFLICTS // WHO THEY'RE FIGHTING

ACTIVE WARS AND STANDING RIVALRIES

TOP OPERATIVES // MOST DANGEROUS PILOTS

WHO TO WATCH FOR ON GRID

STRUCTURE ACTIVITY // KILLS AND LOSSES

STRUCTURE KILLS AND LOSSES

RECENT KILLFEED // LATEST FIRST

FULL KILLFEED — OPERATIVES ONLY